Overall, I’m personally satisfied with the modelling and mapping of the turtle, and I did several iterations of brushing the weights during the production process, so I’ve made progress in this part of my ability. This independent project was a big challenge for me, especially the ue5 part, the most unfortunate part was that the animation could not be put into the final video, in the future I hope to solve this problem and successfully import the animation made in maya into ue5 or try to do the animation in ue5.